InSoft® Featured On Front Page of The Wall Street Journal's "Marketplace" Section

June 5, 1995
Mechanicsburg, Pennsylvania

Two Little Guys Wrestle With Giants Over Beloved Idea

(by Tom Petzinger, The Wall Street Journal: June 2, 1995, page B1)

Reprinted by permission of the author.

Richard H. Pizzarro and Daniel L. Harple, Jr.

Here in the middle of nowhere, a couple of young engineers developed a dazzling technology destined to put a picture phone in your personal computer.

Soon the bigfoots of the technology world stepped into their market, outfits with names like Intel and AT&T. The young engineers might have cashed out for millions and spent the rest of their lives on the beach. Instead, they resolved to build a business for themselves in the market they had fostered.

The nerve.

Today, their company, InSoft Inc., is worth in the neighborhood of $50 million, and the videophone revolution has only begun. There is no telling whether the giants will ultimately crush the company. But InSoft has made it this far on the strength of two critical choices.

First, it endowed its product with a distinguishing virtue in the bastard world of telecomputing: the flexibility to run on any high-end workstation. Second, InSoft realized that in going toe-to-toe with giants, cooperation is preferable to competition.

Central Pennsylvania isn't exactly Silicon Valley. But as a teenage guitarist, Daniel Harple, Jr. was accomplished at hard-wiring a rock band. Richard Pizzarro was writing code for his own computer games before he was shaving. Ultimately, in 1990, the 2 men were working together as computer engineers, helping to introduce computer-aided design systems at an old-line manufacturing company near here.

They found many of these products maddening to install and use. Manufacturing engineers, they thought, needed a hassle-free way of working on the same drawings simultaneously, from different desks or even from different cities. And why stop there? Wouldn't it be something if any number of engineers, while collaborating on a design, could speak and look at one another without leaving their desks?

They borrowed some workstations from a sales representative they knew at Sun Microsystems Inc., snaked cable through their spare bedrooms and set to work at night. All night. For months.

They were driven by the demons of the entrepreneur - the lust not merely to accumulate wealth but to build something. Mr. Harple had married into a family of immigrant entrepreneurs from Italy and dreamed of establishing a business for his children (At age 35, he has 5.). Mr. Pizzarro, for his part, was the son of a Puerto Rican immigrant who died of cancer regretting he had no business to hand down.

After working themselves sick, they quit their day jobs in 1992 and established InSoft.

Software, it's often said, sells hardware. When Sun Microsystems saw the razzle-dazzle the engineers had developed on its machines, it began dragging them to trade shows from Las Vegas to Tokyo. SunWorld magazine hailed InSoft's product as a "killer app" for Sun - "the next logical step in improving computers as communications devices."

Then disaster struck. Sun introduced its own videoconferencing software, throwing over InSoft. "It slapped us right in the face," Mr. Harple recalls. Although Sun's move validated the commercial potential of InSoft's product, it also drew more giant companies into the field. Dan Harple was seized with migraines.

InSoft resolved to latch on to another major hardware manufacturer, but this time as more than a tradeshow squeak doll. Learning that Hewlett-Packard Co. was planning its own videoconferencing product, InSoft persuaded the computer giant to use its software instead. "They're not going to come after us," Mr. Harple says solemnly.

Before long Digital Equipment Corp. was selling workstations loaded with InSoft. International Business Machines Corp. and others soon followed. InSoft, says William Conners Jr., a company marketing specialist, had positioned itself as "a mandatory checklist item" among computer giants.

Then the market,and the stakes, shifted. "Real-time" videoconferencing had been possible only on powerful workstations, of the kind found in engineering offices. When a new generation of souped-up chips came into widespread use last year, sophisticated videophone technology became practical in the mother of all markets: personal computers.

Intent on avoiding a misstep, InSoft moved slowly. It was beaten to the PC market by PictureTel Corp., a leader in the ungainly process of whole-room videoconferencing. Chipmaker Intel Corp. also rolled out a videoconferencing product for the PC. AT&T Corp., forecasting that "collaborative computing" would far exceed fax technology, entered the fray. InSoft found itself well behind in the market whose creation it had done so much to inspire.

But InSoft kept its greatest advantage: the flexibility to run on computers powered by virtually any chip through almost any species of wire. With InSoft, an IBM PC running Windows, for instance, can conduct a videoconference over an Ethernet network with a Digital workstation running Unix. Or whatever.

Today, InSoft's sales are surging in the PC market, bringing it closer to the final battle against the giants: the fight for its share of the low-cost, high-volume consumer market. The company is sponsoring visa applications for Russian émigré engineers. It has opened 8 regional offices.

Mr. Harple vows one day to take the company public, unless there's some unintended significance in what you hear when on hold at InSoft: music by the Grateful Dead.



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